Mercurial > repos > genjam1
changeset 7:3ed112d64b1b
Added basic creep spawning code
author | Mike Pavone <pavone@retrodev.com> |
---|---|
date | Sun, 12 Jan 2014 15:22:22 -0800 |
parents | d73f53857e5f |
children | 2fde9ab7308f |
files | src/creep.h src/main.c |
diffstat | 2 files changed, 15 insertions(+), 0 deletions(-) [+] |
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--- a/src/creep.h Sun Jan 12 13:55:54 2014 -0800 +++ b/src/creep.h Sun Jan 12 15:22:22 2014 -0800 @@ -12,4 +12,8 @@ u8 direction; } creep; +#define MAX_CREEPS 40 +extern u16 cur_creeps; +u16 spawn_creep(u8 species, s16 x, s16 y); + #endif //CREEP_H_
--- a/src/main.c Sun Jan 12 13:55:54 2014 -0800 +++ b/src/main.c Sun Jan 12 15:22:22 2014 -0800 @@ -2,6 +2,7 @@ #include "creep.h" u16 tilemap[40*28]; +u16 countdown; int main(void) { @@ -26,6 +27,16 @@ { VDP_setTileMapRectByIndex(VDP_PLAN_B, tilemap + i*40, i*64, 40, 0); } + if (cur_creeps < 4) + { + if (countdown) + --countdown; + else + { + spawn_creep(CREEP_NORMAL, 4, 122); + countdown = 300; + } + } } return 0; }