Mercurial > repos > genjam1
changeset 17:ea345aa9cc30
using new tile constants
author | William Morgan <bill@mrgn.org> |
---|---|
date | Sun, 12 Jan 2014 19:02:44 -0800 |
parents | f71eb24b3896 |
children | 60bb690233cf |
files | src/main.c |
diffstat | 1 files changed, 14 insertions(+), 12 deletions(-) [+] |
line wrap: on
line diff
--- a/src/main.c Sun Jan 12 18:49:29 2014 -0800 +++ b/src/main.c Sun Jan 12 19:02:44 2014 -0800 @@ -43,8 +43,8 @@ #define EMPTY 0 #define WALL 'O' + TILE_FONTINDEX -#define TOWER 'T' + TILE_FONTINDEX -#define GOAL 'G' + TILE_FONTINDEX +#define TOWER TILE_ATTR_FULL(1, 0, 0, 0, 'T' + TILE_FONTINDEX) +#define GOAL TILE_ATTR_FULL(1, 0, 0, 0, 'G' + TILE_FONTINDEX) u16 tilemap[40*28]; u16 countdown; @@ -77,10 +77,12 @@ cursor_x += cursor_width; } if (went_down & BUTTON_A) { - tilemap[cursor_x + (cursor_y ) * 40] = TILE_ATTR_FULL(1, 0, 0, 0, WALL); - tilemap[cursor_x + 1 + (cursor_y ) * 40] = TILE_ATTR_FULL(1, 0, 0, 0, WALL); - tilemap[cursor_x + (cursor_y + 1) * 40] = TILE_ATTR_FULL(1, 0, 0, 0, WALL); - tilemap[cursor_x + 1 + (cursor_y + 1) * 40] = TILE_ATTR_FULL(1, 0, 0, 0, WALL); + //u16 type_to_place = EMPTY; + u16 type_to_place = WALL; + tilemap[cursor_x + (cursor_y ) * 40] = type_to_place; + tilemap[cursor_x + 1 + (cursor_y ) * 40] = type_to_place; + tilemap[cursor_x + (cursor_y + 1) * 40] = type_to_place; + tilemap[cursor_x + 1 + (cursor_y + 1) * 40] = type_to_place; } } @@ -97,14 +99,14 @@ for (i = 6; i < 40*28; i += 4) if ((i > 80 || i & 4) && (i < 40*26 || !(i & 4)) && i % 40 < 38) { - tilemap[i] = 'O' + TILE_FONTINDEX; - tilemap[i+1] = 'O' + TILE_FONTINDEX; + tilemap[i] = WALL; + tilemap[i+1] = WALL; } - tilemap[38 + 14*40] = TILE_ATTR_FULL(1, 0, 0, 0, 'G' + TILE_FONTINDEX); - tilemap[39 + 14*40] = TILE_ATTR_FULL(1, 0, 0, 0, 'G' + TILE_FONTINDEX); - tilemap[38 + 15*40] = TILE_ATTR_FULL(1, 0, 0, 0, 'G' + TILE_FONTINDEX); - tilemap[39 + 15*40] = TILE_ATTR_FULL(1, 0, 0, 0, 'G' + TILE_FONTINDEX); + tilemap[38 + 14*40] = GOAL; + tilemap[39 + 14*40] = GOAL; + tilemap[38 + 15*40] = GOAL; + tilemap[39 + 15*40] = GOAL; gen_distances(38, 14); for (i = 0; i < MAX_SPRITE; i++) {