annotate code/dotScanner.lm @ 58:d35601d47db1

Implement if:else in gqc
author Michael Pavone <pavone@retrodev.com>
date Sun, 27 Jul 2014 20:03:34 -0700
parents 57a4bddadd46
children 863034106e02 6df7f6372d29
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1c6d4f2642d0 Fist progress toward a simple recursive dot scanner bot
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1 #{
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2 import: [
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3 length
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4 reverse
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5 split:at
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6 map
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7 fold:with
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8 filter
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9 flatten
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10 ] from: (module: "ll.lm")
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12 import: [
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13 makeTree:size
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14 makeTree
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15 get:fromTree:size
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16 get:fromTree
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17 treeMap:size
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18 treeMap
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19 tree:size:update:with
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20 tree:update:with
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21 tree:set:to
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22 ] from: (module: "tree.lm")
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23
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24 import: [
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25 grid:get
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26 grid:update:with
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27 grid:set:to
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28 gridMaxX
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29 gridMaxY
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30 gridArea
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31 grid:inBounds?
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32 calcPos
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33 ] from: (module: "grid.lm")
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34
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35 visited <- 0
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36
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37 advancer <- :continuations {
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38 notdone <- 1
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39 while: { notdone } do: {
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40 if: (continuations isInteger?) {
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41 notdone <- 0
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42 } else: {
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43 continuations <- fold: continuations [] with: :acc el{
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44 ret <- acc
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45 if: notdone {
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46 ret <- el:
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47 if: (ret isInteger?) {
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48 ret <- acc
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49 } else: {
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50 if: (ret value) {
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51 notdone <- 0
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52 ret <- (ret tail)
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53 } else: {
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54 ret <- (ret tail) | acc
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55 }
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56 }
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57 } else: {}
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58 ret
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59 }
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60 if: notdone {
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61 continuations <- flatten: continuations
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62 } else: {}
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63 }
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64 }
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65 continuations
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66 }
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67
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68 makeContClos <- :grid myLoc path {
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69 {
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70 ret <- []
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71 move <- 0
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72 atpos <- 0
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73 if: (grid: grid inBounds?: myLoc) {
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74 if: (grid: visited get: myLoc) {
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75 } else: {
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76 atpos <- grid: grid get: myLoc
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77 if: (atpos = 2) + (atpos = 3) + (atpos = 4) {
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78 //pellet, power pellet, fruit
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79 ret <- #[1 (reverse: path)]
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80 } else: {
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81 visited <- grid: visited set: myLoc to: 1
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82 if: atpos {
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83 //empty space
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84 move <- 0
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85 while: { move < 4 } do: {
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86 ret <- (makeContClos: grid (calcPos: move myLoc) move | path) | ret
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87 move <- move + 1
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88 }
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89 ret <- #[0 ret]
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90 } else: {}
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91 }
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92 }
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93 } else: {
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94 }
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95 ret
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96 }
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97 }
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98
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99 step <- :myState world {
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100 lmState <- (world tail) value
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101 myLoc <- (lmState tail) value
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102 ghostState <- ((world tail) tail) value
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103 fruitState <- ((world tail) tail) tail
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104
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105 grid <- makeTree: (map: (world value) :row {
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106 if: fruitState >= 127 {
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107 } else: {
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108 row <- map: row :el {
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109 //remove fruit if it is not enabled
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110 if: el = 4 {
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111 el <- 1
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112 } else: {}
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113 el
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114 }
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115 }
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116 makeTree: row
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117 })
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118 grid <- fold: ghostState grid with: :acc ghost {
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119 vitality <- ghost value
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120 loc <- (ghost tail) value
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121 dir <- (ghost tail) tail
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122 nextloc <- 0
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123 move <- 0
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124 if: vitality = 1 {
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125 //treat fright mode ghosts as a pellet for now
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126 acc <- grid: acc set: loc to: 2
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127 } else: {
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128 if: vitality = 0 {
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129 //treat normal mode ghosts as a wall for now
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130 acc <- grid: acc set: loc to: 0
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131 while: { move < 4 } do: {
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132 nextloc <- calcPos: move loc
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133 if: (grid: acc inBounds?: nextloc) {
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134 acc <- grid: acc set: nextloc to: 0
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135 } else: {}
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136 move <- move + 1
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137 }
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138 } else: {}
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139 }
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140 acc
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141 }
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142 //make sure my location is marked clear even if there is a ghost nearby
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143 grid <- grid: grid set: myLoc to: 1
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144 visited <- treeMap: grid :row {
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145 treeMap: row :el { 0 }
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146 }
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147 path <- advancer: [(makeContClos: grid myLoc [])]
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Michael Pavone <pavone@retrodev.com>
parents: 34
diff changeset
148 if: (path isInteger?) {
8c26981aae8c Last fixes for lightning round version of dotScanner.lm
Michael Pavone <pavone@retrodev.com>
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149 print: 42
8c26981aae8c Last fixes for lightning round version of dotScanner.lm
Michael Pavone <pavone@retrodev.com>
parents: 34
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150 path <- [0]
8c26981aae8c Last fixes for lightning round version of dotScanner.lm
Michael Pavone <pavone@retrodev.com>
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151 } else: {}
28
75c97fb80602 Tag team simple AI WIP
William Morgan <billjunk@mrgn.org>
parents: 26
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152 #[0 (path value)]
12
1c6d4f2642d0 Fist progress toward a simple recursive dot scanner bot
William Morgan <billjunk@mrgn.org>
parents:
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153 }
1c6d4f2642d0 Fist progress toward a simple recursive dot scanner bot
William Morgan <billjunk@mrgn.org>
parents:
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154
30
3287eb6c25fe Sort of working in the game simulator!!!!!
William Morgan <billjunk@mrgn.org>
parents: 29
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155 main <- :initWorld ghostCode {
3287eb6c25fe Sort of working in the game simulator!!!!!
William Morgan <billjunk@mrgn.org>
parents: 29
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156 /*
29
5d1ac440b9db Seems to be working in CPU simulator. Need to remove debug crap
William Morgan <billjunk@mrgn.org>
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157 print: (step: 0 #[
34
968705fcb4c6 Initial stab at taking fruit and ghost state into account
Michael Pavone <pavone@retrodev.com>
parents: 32
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158 //grid
29
5d1ac440b9db Seems to be working in CPU simulator. Need to remove debug crap
William Morgan <billjunk@mrgn.org>
parents: 28
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159 [
5d1ac440b9db Seems to be working in CPU simulator. Need to remove debug crap
William Morgan <billjunk@mrgn.org>
parents: 28
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160 [0 0 0 0]
5d1ac440b9db Seems to be working in CPU simulator. Need to remove debug crap
William Morgan <billjunk@mrgn.org>
parents: 28
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161 [0 2 2 0]
5d1ac440b9db Seems to be working in CPU simulator. Need to remove debug crap
William Morgan <billjunk@mrgn.org>
parents: 28
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162 [0 1 0 0]
5d1ac440b9db Seems to be working in CPU simulator. Need to remove debug crap
William Morgan <billjunk@mrgn.org>
parents: 28
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163 [0 0 0 0]
5d1ac440b9db Seems to be working in CPU simulator. Need to remove debug crap
William Morgan <billjunk@mrgn.org>
parents: 28
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164 ]
34
968705fcb4c6 Initial stab at taking fruit and ghost state into account
Michael Pavone <pavone@retrodev.com>
parents: 32
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165 //lmstate
29
5d1ac440b9db Seems to be working in CPU simulator. Need to remove debug crap
William Morgan <billjunk@mrgn.org>
parents: 28
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166 #[0 #[1 2] 2 3 0]
34
968705fcb4c6 Initial stab at taking fruit and ghost state into account
Michael Pavone <pavone@retrodev.com>
parents: 32
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167 //ghost state
29
5d1ac440b9db Seems to be working in CPU simulator. Need to remove debug crap
William Morgan <billjunk@mrgn.org>
parents: 28
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168 []
34
968705fcb4c6 Initial stab at taking fruit and ghost state into account
Michael Pavone <pavone@retrodev.com>
parents: 32
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169 //fruit state
29
5d1ac440b9db Seems to be working in CPU simulator. Need to remove debug crap
William Morgan <billjunk@mrgn.org>
parents: 28
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170 0
30
3287eb6c25fe Sort of working in the game simulator!!!!!
William Morgan <billjunk@mrgn.org>
parents: 29
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171 ]) */
23
5ded24518dc5 Add library functions from mike00.lm to dotScanner.lm. Add some code to process map state into a "grid" structure and make a version for visited state.
Michael Pavone <pavone@retrodev.com>
parents: 12
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172 #[0 step]
12
1c6d4f2642d0 Fist progress toward a simple recursive dot scanner bot
William Morgan <billjunk@mrgn.org>
parents:
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173 }
1c6d4f2642d0 Fist progress toward a simple recursive dot scanner bot
William Morgan <billjunk@mrgn.org>
parents:
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174 }
1c6d4f2642d0 Fist progress toward a simple recursive dot scanner bot
William Morgan <billjunk@mrgn.org>
parents:
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175
1c6d4f2642d0 Fist progress toward a simple recursive dot scanner bot
William Morgan <billjunk@mrgn.org>
parents:
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176