Mercurial > repos > icfp2014
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Implement plain if in gqc and use it in ghost0. This provides a small improvement in code sizeSun, 27 Jul 2014 23:19:23 -0700, by Michael Pavone
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Small ghost AI change. Doesn't seem to change results, but closer to my actual intentSun, 27 Jul 2014 23:11:46 -0700, by Michael Pavone
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Small optimization, avoid redundant MOV instructionsSun, 27 Jul 2014 22:34:37 -0700, by Michael Pavone
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Added chaser ghost AISun, 27 Jul 2014 22:18:12 -0700, by Michael Pavone
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Cleanup handling of temporaries in gqcSun, 27 Jul 2014 22:16:01 -0700, by Michael Pavone
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bugfixes to runtime errors of gameState.lmMon, 28 Jul 2014 03:14:50 -0700, by William Morgan
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mergeMon, 28 Jul 2014 01:59:40 -0700, by William Morgan
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ghost movement compiles. fixed code that relied on if being an expression.Mon, 28 Jul 2014 01:47:07 -0700, by William Morgan
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fixed typoMon, 28 Jul 2014 01:46:08 -0700, by William Morgan
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updated grid importsMon, 28 Jul 2014 01:00:43 -0700, by William Morgan
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added getter with a default.Sun, 27 Jul 2014 21:36:51 -0700, by William Morgan
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Implement if:else in gqcSun, 27 Jul 2014 20:03:34 -0700, by Michael Pavone
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MergeSun, 27 Jul 2014 19:53:08 -0700, by Michael Pavone
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Mostly complete version of gqc. Biggest omission is if:else. Defining labels also needs work.Sun, 27 Jul 2014 19:52:30 -0700, by Michael Pavone
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Partial implementation of Ghost-QuicheSun, 27 Jul 2014 16:26:56 -0700, by Michael Pavone
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fixed event system with refactor to remove gamestate passing. much more simple, less pure. runs correctly in simulator.Sun, 27 Jul 2014 16:52:36 -0700, by William Morgan
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fixed bug with lambdaman/lambdaMan typo in gameState.Sun, 27 Jul 2014 16:14:05 -0700, by William Morgan
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gameState now runs in gcc to completion without runtime errors.Sun, 27 Jul 2014 14:50:50 -0700, by William Morgan
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mergeSun, 27 Jul 2014 13:52:32 -0700, by William Morgan
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added new helper functions to grids. more bugfixes to gameState.lm which compiles.Sun, 27 Jul 2014 13:49:45 -0700, by William Morgan
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gcc simulator now works correctly at least for the subset used by ghc.lm and has some primitive debugging facilitiesSun, 27 Jul 2014 13:36:56 -0700, by Michael Pavone
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mergeSun, 27 Jul 2014 02:35:24 -0700, by William Morgan
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gamestate incremental progress, but does not compile at the moment. sleep time.Sun, 27 Jul 2014 02:33:07 -0700, by William Morgan
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separated out grid functions for reuse inside gameState.lmSun, 27 Jul 2014 01:36:39 -0700, by William Morgan
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initial simulator ticker. needs print debug cleanup.Sat, 26 Jul 2014 23:30:55 -0700, by William Morgan
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added repository ignore patterns for the lmc binary and for editor tilde backup files.Sat, 26 Jul 2014 23:29:14 -0700, by William Morgan
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WIP version of a compiler for the LamCo GCCSun, 27 Jul 2014 01:50:49 -0700, by Michael Pavone
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Added simulator for ghc microcontrollerSat, 26 Jul 2014 19:43:27 -0700, by Michael Pavone
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Added filledTree function to tree.lm for creating a tree filled with a certain valueSat, 26 Jul 2014 19:43:11 -0700, by Michael Pavone
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Move some basic library code out of dotScanner.lm into separate files now that import:from worksSat, 26 Jul 2014 15:29:01 -0700, by Michael Pavone
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Add support for import:from to lmcSat, 26 Jul 2014 15:25:41 -0700, by Michael Pavone
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Make empty? also map to ATOM so that LM-Quiche is closer to being a proper subset of regular QuicheSat, 26 Jul 2014 13:44:45 -0700, by Michael Pavone