Mon, 28 Jul 2014 02:12:10 -0700 |
Michael Pavone |
Small tweak to dotScanner lambda man AI to ignore power pellets when it would be wasteful to eat them
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Mon, 28 Jul 2014 01:00:43 -0700 |
William Morgan |
updated grid imports
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Sun, 27 Jul 2014 13:49:45 -0700 |
William Morgan |
added new helper functions to grids. more bugfixes to gameState.lm which compiles.
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Sun, 27 Jul 2014 01:36:39 -0700 |
William Morgan |
separated out grid functions for reuse inside gameState.lm
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Sat, 26 Jul 2014 15:29:01 -0700 |
Michael Pavone |
Move some basic library code out of dotScanner.lm into separate files now that import:from works
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Sat, 26 Jul 2014 03:17:58 -0700 |
Michael Pavone |
Last fixes for lightning round version of dotScanner.lm
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Sat, 26 Jul 2014 01:41:24 -0700 |
Michael Pavone |
Initial stab at taking fruit and ghost state into account
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Sat, 26 Jul 2014 01:02:41 -0700 |
Michael Pavone |
Debug junk removed
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Sat, 26 Jul 2014 00:58:50 -0700 |
Michael Pavone |
Simple AI seems to work now. Lots of debug junk needs to be removed though
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Sat, 26 Jul 2014 00:23:19 -0700 |
William Morgan |
Sort of working in the game simulator!!!!!
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Sat, 26 Jul 2014 00:18:58 -0700 |
William Morgan |
Seems to be working in CPU simulator. Need to remove debug crap
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Sat, 26 Jul 2014 00:03:41 -0700 |
William Morgan |
Tag team simple AI WIP
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Fri, 25 Jul 2014 23:19:29 -0700 |
William Morgan |
Tag teaming the continuation function
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Fri, 25 Jul 2014 22:52:52 -0700 |
William Morgan |
Merge
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Fri, 25 Jul 2014 22:52:05 -0700 |
William Morgan |
Initial pass at scan loop
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