Mon, 28 Jul 2014 03:14:50 -0700 |
William Morgan |
bugfixes to runtime errors of gameState.lm
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Mon, 28 Jul 2014 01:47:07 -0700 |
William Morgan |
ghost movement compiles. fixed code that relied on if being an expression.
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Sun, 27 Jul 2014 16:52:36 -0700 |
William Morgan |
fixed event system with refactor to remove gamestate passing. much more simple, less pure. runs correctly in simulator.
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Sun, 27 Jul 2014 16:14:05 -0700 |
William Morgan |
fixed bug with lambdaman/lambdaMan typo in gameState.
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Sun, 27 Jul 2014 14:50:50 -0700 |
William Morgan |
gameState now runs in gcc to completion without runtime errors.
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Sun, 27 Jul 2014 13:49:45 -0700 |
William Morgan |
added new helper functions to grids. more bugfixes to gameState.lm which compiles.
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Sun, 27 Jul 2014 02:33:07 -0700 |
William Morgan |
gamestate incremental progress, but does not compile at the moment. sleep time.
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Sun, 27 Jul 2014 01:36:39 -0700 |
William Morgan |
separated out grid functions for reuse inside gameState.lm
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Sat, 26 Jul 2014 23:30:55 -0700 |
William Morgan |
initial simulator ticker. needs print debug cleanup.
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