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Mon, 28 Jul 2014 01:03:11 -0700
Michael Pavone
Make ghost2 try to maintain a specific distance in fright mode rather than always running away
Mon, 28 Jul 2014 00:42:45 -0700
Michael Pavone
Unsuccessful attempt at improving ghost performance with a wingman ghost
Mon, 28 Jul 2014 00:42:21 -0700
Michael Pavone
Add and as a function to gqc to work around parser limitations
Mon, 28 Jul 2014 00:41:59 -0700
Michael Pavone
Added interceptor ghost
Sun, 27 Jul 2014 23:43:37 -0700
Michael Pavone
Add support for a special notFirst? variable so that globals can be initialized on startup only. This allows for state that persists between turns
Sun, 27 Jul 2014 23:19:23 -0700
Michael Pavone
Implement plain if in gqc and use it in ghost0. This provides a small improvement in code size
Sun, 27 Jul 2014 23:11:46 -0700
Michael Pavone
Small ghost AI change. Doesn't seem to change results, but closer to my actual intent
Sun, 27 Jul 2014 22:34:37 -0700
Michael Pavone
Small optimization, avoid redundant MOV instructions
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