Mon, 28 Jul 2014 04:41:30 -0700 |
William Morgan |
merge
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Mon, 28 Jul 2014 04:39:30 -0700 |
William Morgan |
super submission script!
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Mon, 28 Jul 2014 04:38:29 -0700 |
Michael Pavone |
Updated README
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Mon, 28 Jul 2014 03:58:38 -0700 |
Michael Pavone |
Go straight for the fruit
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Mon, 28 Jul 2014 03:25:05 -0700 |
Michael Pavone |
Merge
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Mon, 28 Jul 2014 03:24:21 -0700 |
Michael Pavone |
Better handling of target selection
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Mon, 28 Jul 2014 03:11:01 -0700 |
Michael Pavone |
Remove unneeded import to dotScanner
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Mon, 28 Jul 2014 03:10:34 -0700 |
Michael Pavone |
Merge
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Mon, 28 Jul 2014 02:57:56 -0700 |
Michael Pavone |
Don't chase ghosts we can't catch
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Mon, 28 Jul 2014 02:12:10 -0700 |
Michael Pavone |
Small tweak to dotScanner lambda man AI to ignore power pellets when it would be wasteful to eat them
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Mon, 28 Jul 2014 01:03:11 -0700 |
Michael Pavone |
Make ghost2 try to maintain a specific distance in fright mode rather than always running away
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Mon, 28 Jul 2014 00:42:45 -0700 |
Michael Pavone |
Unsuccessful attempt at improving ghost performance with a wingman ghost
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Mon, 28 Jul 2014 00:42:21 -0700 |
Michael Pavone |
Add and as a function to gqc to work around parser limitations
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Mon, 28 Jul 2014 00:41:59 -0700 |
Michael Pavone |
Added interceptor ghost
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Sun, 27 Jul 2014 23:43:37 -0700 |
Michael Pavone |
Add support for a special notFirst? variable so that globals can be initialized on startup only. This allows for state that persists between turns
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Sun, 27 Jul 2014 23:19:23 -0700 |
Michael Pavone |
Implement plain if in gqc and use it in ghost0. This provides a small improvement in code size
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Sun, 27 Jul 2014 23:11:46 -0700 |
Michael Pavone |
Small ghost AI change. Doesn't seem to change results, but closer to my actual intent
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Sun, 27 Jul 2014 22:34:37 -0700 |
Michael Pavone |
Small optimization, avoid redundant MOV instructions
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Sun, 27 Jul 2014 22:18:12 -0700 |
Michael Pavone |
Added chaser ghost AI
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Sun, 27 Jul 2014 22:16:01 -0700 |
Michael Pavone |
Cleanup handling of temporaries in gqc
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Mon, 28 Jul 2014 03:14:50 -0700 |
William Morgan |
bugfixes to runtime errors of gameState.lm
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Mon, 28 Jul 2014 01:59:40 -0700 |
William Morgan |
merge
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Mon, 28 Jul 2014 01:47:07 -0700 |
William Morgan |
ghost movement compiles. fixed code that relied on if being an expression.
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Mon, 28 Jul 2014 01:46:08 -0700 |
William Morgan |
fixed typo
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