view src/vdp.h @ 19:04fc17376999

Sort of working tile rendering and tile test ROM
author Michael Pavone <pavone@retrodev.com>
date Mon, 28 Mar 2016 23:43:31 -0700
parents 04d8efe7a1f0
children 407725d9a02f
line wrap: on
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#ifndef VDP_H_
#define VDP_H_

typedef struct {
	uint16_t *framebuffer;
	uint8_t  *drawbuffer;
	uint8_t  *readbuffer;
	uint32_t cycles;
	uint32_t clock_inc;
	int      pitch;
	
	uint16_t fifo;
	uint16_t dest_offset;
	uint16_t status;
	
	uint16_t vcounter;
	uint16_t hcounter;
	
	uint16_t vscroll;
	uint16_t hscroll;
	
	uint16_t draw_source;
	uint16_t draw_dest;
	
	uint16_t vram[32*512];
	uint8_t  linebuffers[328*2];
	uint16_t sram[64*2];
	uint16_t cram[64];
	
	uint8_t  fifo_dest;
	uint8_t  draw_counter;
	uint8_t  palpriority;
} vdp;

enum {
	FIFO_DEST_INVALID,
	FIFO_DEST_VRAM,
	FIFO_DEST_SRAM,
	FIFO_DEST_CRAM
};

#define VDP_STATUS_FIFO    1
#define VDP_STATUS_VRAM    2
#define VDP_STATUS_SRAM    4
#define VDP_STATUS_ENABLED 8

void vdp_init(vdp *context, uint32_t clock_div);
void vdp_run(vdp *context, uint32_t target);
void vdp_write_address(vdp *context, uint16_t value);
void vdp_write_data(vdp *context, uint16_t value);
void vdp_write_hscroll(vdp *context, uint16_t value);

#endif //VDP_H_