# HG changeset patch # User Michael Pavone # Date 1472700622 25200 # Node ID 3cf62b6645fb368c397f8e4f1b947a89d3f7261b # Parent 8e39a877c651df65f6d5878d1ff5eeaa6017a6ad Remove samples that were specific to old hardware design diff -r 8e39a877c651 -r 3cf62b6645fb sprites.s16 --- a/sprites.s16 Wed Aug 31 20:29:45 2016 -0700 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,143 +0,0 @@ - - ;write palette entries to CRAM - ldim 0, r0 - ldimh $FF, r0 - outi 14, r0 - ldim colors, r0 - ldimh colors, r0 - ldim $80, r1 - ldimh $0, r1 - ldim 0, r2 -cloop: - ld16 r0, r2, r3 - outi 15, r3 - addi 2, r2 - cmp r1, r2 - bne cloop - - ;write tile to VRAM - ldim 0, r2 - outi 14, r2 - ldim tile, r0 - ldim $A0, r1 - ldimh $0, r1 -tloop: - ld16 r0, r2, r3 - outi 15, r3 - addi 2, r2 - cmp r1, r2 - bne tloop - - ;write name table entries to VRAM - ldim 0, r2 - ldimh $60, r2 - outi 14, r2 - ;current entry - ldim 0, r0 - ;increment - ldimh $8, r2 - ;counter - ldim $00, r1 - ldimh $7, r1 -nloop: - outi 15, r0 - add r2, r0, r0 - addi -1, r1 - bne nloop - - ;setup writes to sprite list - ldim 0, r0 - ldimh $FE, r0 - outi 14, r0 - - ;write first sprite - ldim $15, r0 - ldimh $35, r0 - outi 15, r0 - ldim 1, r1 - ldimh $84, r1 - outi 15, r1 - - ;write second sprite - ldim $8A, r0 - ldimh $8A, r0 - outi 15, r0 - ldimh $A4, r1 - outi 15, r1 - - - ;write vscroll register - ldim $0, r0 - ldimh $E6, r0 - outi $C, r0 - ;write hscroll register to enable display - ldimh $80, r0 - outi $D, r0 -forever: - bra forever -tile: - dc.l $000FFFFF - dc.l $E111EEEE - dc.l $DD222DDD - dc.l $CCC333CC - dc.l $BBBB444B - dc.l $AAAAA555 - dc.l $99996669 - dc.l $88877788 - - dc.l $00000088 - dc.l $00000889 - dc.l $0000889A - dc.l $000889AB - dc.l $00889ABC - dc.l $0889ABCD - dc.l $889ABCDE - dc.l $889ABCEF - - dc.l $889ABCEF - dc.l $889ABCDE - dc.l $0889ABCD - dc.l $00889ABC - dc.l $000889AB - dc.l $0000889A - dc.l $00000889 - dc.l $00000088 - - dc.l $88000000 - dc.l $98800000 - dc.l $A9880000 - dc.l $BA988000 - dc.l $CBA98800 - dc.l $DCBA9880 - dc.l $EDCBA988 - dc.l $FECBA988 - - dc.l $FECBA988 - dc.l $EDCBA988 - dc.l $DCBA9880 - dc.l $CBA98800 - dc.l $BA988000 - dc.l $A9880000 - dc.l $98800000 - dc.l $88000000 -colors: - dc.w $0000, $0001, $0002, $0003 - dc.w $0004, $0005, $0006, $0007 - dc.w $0008, $0009, $000A, $000B - dc.w $000C, $000D, $000E, $000F - - dc.w $0000, $0010, $0020, $0030 - dc.w $0040, $0050, $0060, $0070 - dc.w $0080, $0090, $00A0, $00B0 - dc.w $00C0, $00D0, $00E0, $00F0 - - dc.w $0000, $0100, $0200, $0300 - dc.w $0400, $0500, $0600, $0700 - dc.w $0800, $0900, $0A00, $0B00 - dc.w $0C00, $0D00, $0E00, $0F00 - - dc.w $0000, $0111, $0222, $0333 - dc.w $0444, $0555, $0666, $0777 - dc.w $0888, $0999, $0AAA, $0BBB - dc.w $0CCC, $0DDD, $0EEE, $0FFF - diff -r 8e39a877c651 -r 3cf62b6645fb tiletest.s16 --- a/tiletest.s16 Wed Aug 31 20:29:45 2016 -0700 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,84 +0,0 @@ - - ;write palette entries to CRAM - ldim 0, r0 - ldimh $FF, r0 - outi 14, r0 - ldim colors, r0 - ldim $80, r1 - ldimh $0, r1 - ldim 0, r2 -cloop: - ld16 r0, r2, r3 - outi 15, r3 - addi 2, r2 - cmp r1, r2 - bne cloop - - ;write tile to VRAM - ldim 0, r2 - outi 14, r2 - ldim tile, r0 - ldim 32, r1 -tloop: - ld16 r0, r2, r3 - outi 15, r3 - addi 2, r2 - cmp r1, r2 - bne tloop - - ;write name table entries to VRAM - ldim 0, r2 - ldimh $60, r2 - outi 14, r2 - ;current entry - ldim 0, r0 - ;increment - ldimh $8, r2 - ;counter - ldim $00, r1 - ldimh $7, r1 -nloop: - outi 15, r0 - add r2, r0, r0 - addi -1, r1 - bne nloop - - ;write vscroll register - ldim $0, r0 - ldimh $E6, r0 - outi $C, r0 - ;write hscroll register to enable display - ldimh $80, r0 - outi $D, r0 -forever: - bra forever -tile: - dc.l $000FFFFF - dc.l $E111EEEE - dc.l $DD222DDD - dc.l $CCC333CC - dc.l $BBBB444B - dc.l $AAAAA555 - dc.l $99996669 - dc.l $88877788 -colors: - dc.w $0000, $0001, $0002, $0003 - dc.w $0004, $0005, $0006, $0007 - dc.w $0008, $0009, $000A, $000B - dc.w $000C, $000D, $000E, $000F - - dc.w $0000, $0010, $0020, $0030 - dc.w $0040, $0050, $0060, $0070 - dc.w $0080, $0090, $00A0, $00B0 - dc.w $00C0, $00D0, $00E0, $00F0 - - dc.w $0000, $0100, $0200, $0300 - dc.w $0400, $0500, $0600, $0700 - dc.w $0800, $0900, $0A00, $0B00 - dc.w $0C00, $0D00, $0E00, $0F00 - - dc.w $0000, $0111, $0222, $0333 - dc.w $0444, $0555, $0666, $0777 - dc.w $0888, $0999, $0AAA, $0BBB - dc.w $0CCC, $0DDD, $0EEE, $0FFF -